A THOUSAND WORDS THAT I COULD TELL YOU
(Video Game)
[in memory of all the things I couldn't say before]
"After finding a mysterious necklace that allows her to travel back in time, a girl decides to use it to fix her troubled past."
Initially a simple entry for a visual novel gamejam cup type of thing, it became something a little bit different.
It is a short, broken, delusional, depressed, but also hopeful, and heartwarming little amateur game.
It also manages to be pretentious and low-key at the same time.
A package of regrets that turned into hurtful intention.
-{PEOPLE INVOLVED}-